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I released a local LLM-powered RPG where generated NPCs, locations, items, and quests persist as in-game objects

Via r/LocalLlama
Wednesday, Jun 17, 2026 · 12:43PM
Summary

In this game, NPCs, locations, items, quests, and other elements are generated not as one-off text, but as persistent in-game objects. The LLM handles dialogue, narration, situational interpretation, quest progression, and similar parts of the experience. Meanwhile, the game system manages the RPG s

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